// a simple Hello World applet import java.applet.Applet; import java.awt.Graphics; public class MyApplet extends Applet { int age = 0; // counts paint() calls public void paint (Graphics g) { ++age; g.drawString ("paint() invocation #" + age, 10, 10); for (int k=1; k <= 5; k++) { g.drawString ("Hello World", 10+5*k, 15+15*k); pause (1000 /* milliseconds */); } } void pause (int millisec) { try { Thread.sleep (millisec); } catch (InterruptedException e) { // simply ignore it for now } } }